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  • Submission to UoW - Interactive Media Design - 26B

MEDIA 305

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Devlog

  • Devlog
    September 21, 2026 by KyrieAHzzz
    I started with the techniques from the workshop and used VFX Graph to create the particle system. I changed the particle settings to control the amount, size and movement of the particles. I also chan... Continue reading
  • Devlog4
    September 20, 2026 by KyrieAHzzz
    I used ProBuilder to build the space. I used simple shapes such as cubes, spheres, stairs and frames. I changed their size and position to create the environment. ProBuilder was useful because it was... Continue reading
  • Devlog week6
    September 19, 2026 by KyrieAHzzz
    This week, I learned about interactions in Unity. The first thing I learned was that colliding objects produce sounds, which reminded me of the scene interactions in Mario. It was quite interesting. N... Continue reading
  • Devlog2
    August 17, 2026 by KyrieAHzzz
    This week, I continued developing my project using Unity and experimented with various visual and interactive elements. Compared to previous tutorials, I had greater freedom in shaping the overall sty... Continue reading
  • Devlog1 Unity
    August 16, 2026 by KyrieAHzzz
    This is the first week of learning Unity. The teacher showed us the Unity tutorials, helped us understand them, and then let us practice them ourselves. At the beginning, it was a tutorial for a small... Continue reading
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